

When closing the Navigator, there were cases where it would re-open automatically. In a DirectX FX Shader, writing to or reading from an off-screen buffer now works correctly. A program error after losing connection to the license server has been fixed. Using Save To Previous from 3ds Max 2013 now correctly saves and reads Unicode characters. A program error after closing specific scenes has been fixed. A slowdown when using Save File Properties has been identified and fixed. Biped twist bone location no longer changes when saving and re-opening the file.

Constrained points affected by CAT mode now behave properly. A program error on file load with CAT has been fixed. What’s Fixed? The following table outlines fixes for Product Update 6. Autodesk has unveiled Product Update 6 for Autodesk® 3ds Max® 2012 English, German, French, Japanese, Korean and Simplified Chinese software includes fixes for issues with stability and performance based on customer feedback.
